Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoD AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM Cp CA CEoM D(wKr) D+E D+K D+ D+A D+D D+E+E+E D+I D+M D+M D+N D+S D DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GW GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE NPEESV OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Gnoll Sharpeyes have perfected their grand art of archery and have become somewhat adept in the use of thier swords. Eventhough most of the Gnolls spend most of their time attacking in the swamps the Sharpeyes sometimes participate in battle outside of the swamps. Nonetheless, these creatures take pride in their art, especially when using it to kill.
Special Notes: This unit can hide in swamps, and remain undetected by its enemies. Enemy units cannot see this unit while it is in a swamp, except if they have units next to it, and any enemy unit that first discovers this unit immediately loses all its remaining movement. This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Advances from: | Keeneye |
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Advances to: | |
Cost: | 42 |
HP: | 60 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | EoS Gnoll Sharpeye |
Abilities: | swamp prowl |
sword blade | 8 - 3 melee | ||
bow pierce | 8 - 5 ranged | marksman |
Resistances: | |
---|---|
blade | 0% |
pierce | -10% |
impact | 0% |
fire | -10% |
cold | 10% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 50% |
Cave | 1 | 50% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 2 | 30% |
Hills | 1 | 50% |
Impassable | 99 | 30% |
Mountains | 1 | 50% |
Mushroom Grove | 1 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Swamp | 1 | 60% |
Unwalkable | 99 | 30% |
Village | 1 | 50% |